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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 05-31-2013 , 13:26   Re: [TF2] NativeVotes MapChooser (v1.5, 2013-02-08)
Reply With Quote #4

OK, so I posted version 1.5.1 just before I left for lunch earlier.

Here's what changed:

  • The plugin now sends a "not enough votes" failure message between the first vote and a runoff vote. This fixes the issue where runoff votes wouldn't work until you did a !revote
  • There is a two second delay between the first vote and the runoff vote to give time for the previously mentioned failure message to appear. This is because the fail screen has a 1 second delay on it and it would otherwise block the runoff vote from appearing.
  • NativeVotes max allowed vote options should now be taken into account (via the NativeVotes_GetMaxItems call, rather than hard-coding 5).
  • The number of maps in the vote will have 1 subtracted if NativeVotes is in use and extend is used (due to the 5-map hard limit).
  • Synchronized with SourceMod Mapchooser changes, specifically the increase of all map-name fields from 32/33/64/65 to PLATFORM_MAX_PATH.
Note: I'm at work and can't actually test this right now.
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Last edited by Powerlord; 05-31-2013 at 13:43.
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