v2.3.3 @ 07/11/14 * Fixed all "say" bugs * Changed MSG_ONE_UNRELIABLE to MSG_ONE to be able to fix all "say" bugs v2.3.0 @ 26/02/13 + Added a way to remove ConnorMcLeod's team fix (now fixed by VALVe) * Changed MSG_ONE to MSG_ONE_UNRELIABLE + Added a way to prevent iChat from stopping itself + Added a way to make the VIP rank override the ADMIN rank v2.2.2 @ 03/09/12 * Fixed "Dead Spectator" bug. Note that for now, team index 0 and 3 are considered as always alive * Fixed the command !chat, the VIP utility and the first spawn check * Fixed compability to Deathmatch classic and others game that havn't any teams * Others small bug fixes, errors management and log messages + Added 'CHAT_NO_COLORS' in config file for games that doesn't support colors + Added macros on ichat.inc to make easier the use of the VIP native + Added the "get_user_team( ) fix" by ConnorMcLeod v2.2.1 @ 12/05/12 ^ Major update + Added a way to set custom formats for certains players via an ini file * Code optimized * Changed the name of all the variables * Now compatible with all GoldSrc games + Added %TEAMTAG% for dead and alive players + Added #CUSTOMx# tag (send custom datas to iChat via your plugins) + Added a way to easily change acces flags + Added an editable command wich allow players to turn on and off their chats + Added a way to edit the 'send status' command + Added the possibility to remove name change notice + Added a way to set VIPs players without a flag, via a simple API v1.2.5 @ 08/02/12 * Fixed the bug that everybody can reload the config file * Fixed the '%s' bug v1.2.0 @ 11/12/11 + Added <red>, <blue> and <grey> colors + Added %TEAMTAG% * Changed some variables to 'const' to prevent errors v1.1.2 @ 06/12/11 * Fixed HLSW doesn't get messages v1.1.1 @ 03/12/11 + Added 'is_user_hltv' check v1.1.0 @ 03/12/11 + Added 'Radius' Feature v1.0 @ 30/11/11 ^ First public release