hmm 'good ideal' I alway hear it before you know.
but I have question.
Code:
new Float:cessX = Float:float(idMoney) / Float:float(LEVYPOINT)
Is this the same?
new Float:cessX = float(idMoney) / float(LEVYPOINT)
how about register a native call instead below:
Code:
callfunc_begin("gv_get_money", "Ryu_Money.amxx")
callfunc_push_int(id)
and
if ( is_plugin_loaded("Ryu_Money") > 0 )
server_cmd("gv_augment_money %d %d 0", id, -TaxMoney)
Added:
I have other ideal:
How about execute "Show_Fund_Task" between roundend and buytime is over that can free the finite HUD channel I think.
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