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[L4D2] SI/Jockey Ride Skeet Blocker
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Visual77
Veteran Member
Join Date: Jan 2009
08-02-2010 , 11:53 Re: [L4D2] SI/Jockey Ride Skeet Blocker
#
3
new bool:bInAir[MAXPLAYERS];
Shoulden't that be MAXPLAYERS+1 just in case?
Nice work on the plugin though. Always wondered when this bug would be fixed.
Edit: You forgot to mention that the plugin needs the undone SDK hooks extension
Last edited by Visual77; 08-02-2010 at
12:04
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