Quote:
Originally Posted by safetymoose
I see that you are using global values o, m, s, o1, m1, s1. These values are updated everytime an admin connects/disconnects, so having them like this will cause false readings and results if multiple admins join the server.
It would be much better and more precise if you would define these values as arrays of MaxPlayers+1, so that you can store precise information for each admin and the values are not overwritten by every new admin that joins.
|
I already quoted, Plugin is not made by me :-P i m just nill in scripting :-D as i m medical student