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DaFox
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Join Date: Mar 2005
Old 04-18-2009 , 16:42   [CSS/CSGO] MultiPlayer Bunny Hops: Source [v1.0.0.4 / Jan 20, 2012]
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MultiPlayer Bunny Hops: Source
Version 1.0.0.4
by DaFox & petsku

Introduction:
This is a Counter-Strike: Source plugin which allows players to jump across sections of bhops without the blocks being triggered. The blocks stay in place all the time making it much more suitable for multiplayer. If a player tries to stand on or jump on a block twice, then they are teleported off to the same destination that they would be had the plugin not been enabled.

SourceMod 1.4.1+ is REQUIRED
SDK Hooks 2.1+ is REQUIRED

Commands:
mpbhops_enable <1|0> Enables/Disables the plugin.
mpbhops_color <0|1> Marks the hooked blocks with a splash of color

Change Log:
Key (A added | R removed | C changed | F fixed)


1.0.0.0 (April 18, 2009)
A: Initial Release

1.0.0.1 (April 18, 2009)
F: Fixed a minor button bhop detection flaw

1.0.0.2 (July 20, 2009)
R: mpbhops.gamedata is no longer used, plugin now relies on hooker.gamedata. (included in zip)
C: Slightly modified the method used to associate teleporters with bhop blocks.

1.0.0.3 (Feb 9, 2010)
C: Switched to SDK Hooks (SDK Hooks 1.3 for SM 1.3 included in the package below)

1.0.0.4 (Jan 20, 2012)
F: Plugin not always enabling itself on the first map.
F: Plugin always re-enabling itself on map change.
C: Recompiled with SDKHooks 2.1

Credits:
Ian (Juan) Cammarata
#sourcemod

Get zipcore's update for CS:GO!

Check out unbiased george's update which fixes bhop_monster_jam.
Attached Files
File Type: smx mpbhops.smx (12.8 KB, 7699 views)
File Type: sp Get Plugin or Get Source (mpbhops.sp - 4368 views - 14.3 KB)

Last edited by DaFox; 02-27-2014 at 11:24.
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