View Single Post
vpat
New Member
Join Date: Aug 2022
Old 08-29-2022 , 17:47   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #634

How do I limit players to 1 he_grenade per spawn?

I messed something up in the config but not sure what/where. Players currently can just spam throw he_grenades. I'd like the weapons to replenish reserve ammo so they never completely run out, but not have that apply to grenades, maybe that's where the issue is in my settings. Thanks for any help on this.

"Weapons"
{
"Grenades"
{
"he" "1"
}

}

// Give players their grenade back on successful kill.
// Default: no
"dm_replenish_grenade_kill" "no"

// Unlimited hegrenades.
// Default: no
"dm_replenish_hegrenade" "no"

// Unlimited player grenades.
// Default: no
"dm_replenish_grenade" "no"

// Replenish ammo when weapon is empty.
// Default: yes
"dm_replenish_ammo_empty" "no"

// Replenish ammo on reload action.
// Default: no
"dm_replenish_ammo_reload" "yes"

// Replenish ammo clip on kill.
// Default: yes
"dm_replenish_ammo_kill" "no"

// Replenish type. 1) Clip only. 2) Reserve only. 3) Both.
// Default: 2
"dm_replenish_ammo_type" "2"
vpat is offline