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[L4D2] Anyway to prevent bots teleporting to players?
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
05-21-2018 , 09:43 Re: [L4D2] Anyway to prevent bots teleporting to players?
#
4
SurvivorBot::EnforceProximityToHumans(void)
'%3.2f: SurvivorBot %s was too far away and was forcibly relocated'
if ( !(unsigned __int8)CTerrorGameRules::IsSurvivalMode() )
blah
This function. Block it. Simple.
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Last edited by Silvers; 05-21-2018 at
09:43
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