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midnight9
Senior Member
Join Date: Nov 2012
Old 12-05-2020 , 06:04   Re: L4D2 - The Last Stand Update - Issues and Bugs - Mega Thread
#294

Anyone experiencing crashes since the update due to this model (models/props_unique\zombiebreakwallexteriorhospitalf rame01_dm.mdl) not being precached?
This specificly happens on No Mercy map 4, it seems to be the breakable wall on the left as you leave the elevator.

Here is the console output:
Code:
45/ - prop_dynamic_override:  UTIL_SetModel:  not precached: models/props_unique\zombiebreakwallexteriorhospitalframe01_dm.m
45/ - prop_dynamic_override:  UTIL_SetModel:  not precached: models/props_unique\zombiebreakwallexteriorhospitalframe01_dm.m
I've tried the obvious, but did not make difference:
Code:
PrecacheModel("models/props_unique\\zombiebreakwallexteriorhospitalframe01_dm.mdl", true);
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