Hey, I tried using your .include with my Sound plugin but the Sound didn't play and I also didn't get any Error either the Client console and Server console.
My Code looks like the following:
Code:
public OnMapStart()
{
AddFileToDownloadsTable(..);
PrecacheSoundAny(..);
}
public EventRoundEnd(...) {
for( new client = 1; client < MAXPLAYERS-2; client++){
if(IsValidClient(client)){
EmitSoundToClientAny(client, "music/TPlayer/xlol.mp3", _, _, _, _, 1.0);
}
}
}
Any clues what I may have done wrong?