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[TF2] Fake Gifts [v1.0.1]
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Tom_007
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Join Date: Oct 2010
10-31-2010 , 18:25 Re: [TF2] Fake Gifts
#
10
hi, can you make it stop spinning ?
like SetEntityMoveType(Ammopack, MOVETYPE_NONE);
but this doesn't work for me
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