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Dead and Round-End Alltalk
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IronWarrior
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Join Date: Jan 2010
04-02-2010 , 23:40 Re: Dead and Round-End Alltalk
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Would this work for L4D2?
You have it set to "Any" but there are CSS stuff in it.
I do have a suggestion if it does work for L4D2, could all talk be enabled upon round start before the safe room door?
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