// Whether or not bosses will be forced to spawn all the time. a4d_always_force_bosses "0" // Whether or not we announce changes in game. a4d_notify_players "1" // The amount of time in seconds between location refreshes. Used only for placing uncommon infected automatically. a4d_refresh_zombie_location "20.0" // The amount of zombies to add when an admin requests more zombies. a4d_zombies_to_add "10"