Quote:
Originally Posted by sslice
Nice, although I would like to see this implemented in a more SM-ish way. Using a Handle and then some callbacks for the different socket interactions like connect, disconnect, receive, maybe error, etc.
Edit: Also maybe use the same naming convention used in SourceMod, rather than all lowercase and underscores.
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As i said in my first post, this was just the basics that are implimented in the origional sockets extension. I will start to add more advanced things in the near future. But i just wanted to release the basics first, so if anyone needs, they can start writing the plugin sooner rather than later.
But I will be adding callbacks and handles soon