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RedSword
SourceMod Plugin Approver
Join Date: Mar 2006
Location: Quebec, Canada
Old 06-08-2013 , 09:46   Re: [CSS] Buyzone range
Reply With Quote #22

Quote:
Originally Posted by Maximus99 View Post
.smx file Plugin failed to compile! Please try contacting the author.
Quote:
Originally Posted by Devzirom View Post
Extension SDK Hooks Requred
...There is the attached .smx for that...

Or you can try https://forums.alliedmods.net/showth...21#post1784021


Quote:
Originally Posted by RedSword View Post
Seems great but letting :

Code:
RegServerCmd("sm_bz_help", CommandHelp, " \"Buyzone range\" plugin help");
Could mean shit in your server console log, since anyone could use it.
I misread RegServerCmd for RecConsoleCmd :$. My bad.

If author ever comes back, he could (Optional) change L99 so i starts to MaxClients + 1 rather than 0. Also change RemoveEdict for AcceptEntityInput(i, "kill") (or disable). Also updating your CommandHelp and replace your "SDKHook_Touch" method (this last thing is needed) :

I did try the plugin and I'm able to get it to work... sometimes. Works perfectly on de_dust2; but not on cs_italy with "sm_sw_t 2" for terro (same behaviour as described here. I believe that the "SDKHook_Touch" hook simply isn't good enough for a reliable method (in this scenario). I think SDKHook_Think or something similar (maybe even OnGameFrame) or something similar would have to be used.

Unapproving since author isn't active and plugin isn't reliable.
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Last edited by RedSword; 06-08-2013 at 10:32.
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