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[H3LP] Precache depending on entities
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DarthMan
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Join Date: Aug 2011
12-11-2017 , 11:39 [H3LP] Precache depending on entities
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Hello. Is there any way to check how many entities with a specific targetname are on the map and, by that, be able then to precache that amount of models? So, for example, if I 20 brush entities have that target then it must precache 20 models, each model will be assigned to that target. Thanks !
Last edited by DarthMan; 12-11-2017 at
11:52
. Reason: Solved using FM_KeyValue
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