Thread: Server Uptime
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Doodil
Senior Member
Join Date: Mar 2012
Old 04-05-2012 , 03:51   Re: Server Uptime
Reply With Quote #5

No he tried to say that GetGameTime() will return 0.0 as long as there hasn't been anyone on the server, and only start adding gametime once someone joins.

But yea, for the session time just save the time on connect and use GetGameTime()-ConnectionTime[client] to calculate
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