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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 11-20-2009 , 03:36   [L4D & L4D2] Incapped Meds munch
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Similar to Incapped Pills Pop, but has been updated with the new Infected events, descriptions have been updated since Adrenaline was introduced, and i changed the name.


In short: If you have Pills or Adrenaline, you can stand up from Incaps by yourself holding USE. This doesn't reset the Knockdown counter, which means you can get Black-and-White by doing this.


Many many functions version 1.1.0 introduces:

  • reviving yourself is not instant anymore, but creates a progress bar and can be interrupted
  • being interrupted causes you to drop your meds to the floor
  • you can pass meds to incapped people by looking at them and pressing melee
  • chat notifications for just about anything



Convars:
l4d2_incappedmedsmunch_delaytime (default 5) - how long before an incapped Survivor gets the announcement and can use his meds
l4d2_incappedmedsmunch_duration (default 3) - how long reviving yourself takes
l4d2_incappedmedsmunch_dropmeds (default 1) - does being interrupted cause you to drop meds


Changelog:
1.0.0 - release
1.1.0 - look above
1.1.1 - altered chat prints to be clearer, slight tweak for L4D compatibility
1.1.2 - added med dropping cvar, altered chat prints to only advert pills if you can actually use them right away
1.1.3 - removed self-ledge-save by pills possibility
1.1.4 - some bugfixing
1.1.5 - now uses SDKCall to revive and coolsauce way of checking reviving/pouncing/riding etc etc, fixes the BW issue, also found the cause for the crashes. NOW REQUIRES GAMEDATA FILE
1.1.6 - bugfixes to passing Meds and removing Meds
1.1.7 - bugfixing
1.1.8 - bugfix regarding 'incapped' tanks
1.1.9 - small bugfix with people leaving during munching
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_incappedmedsmunch.sp - 8948 views - 12.7 KB)
File Type: txt l4d2medsmunch.txt (470 Bytes, 3543 views)

Last edited by AtomicStryker; 07-05-2013 at 16:09.
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