Quote:
Originally Posted by ^SmileY
Yes, but have two ways of use this
1. Caching spawns positions like csdm: Create spawns -> Cache -> Use in a static (Read spawns.txt file)
2. Dynamically creating and use without store spawns.
I prefer first way so you can edit spawn points, removing that you do not want. And finally store removed spawns to not be generated again.
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I need the spawn points to be generated automatically, as there won't be just one map, I'm already using the manual way of storing origins in an external file.
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