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[L4D & L4D2] Spawn & Movable Machine Gun 1.0.6
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paul92
Senior Member
Join Date: Sep 2010
04-12-2011 , 10:16 Re: [L4D(2)] Spawn & Movable Machine Gun
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7
Ehi, alexip, it doesn't work!
If i write sm_minigun 1 or 0 it tells me:
L 04/12/2011 - 16:16:28: [SM] Native "GetClientAbsOrigin" reported: Client index 0 is invalid
L 04/12/2011 - 16:16:28: [SM] Displaying call stack trace for plugin "l4d2_movablemachinegun.smx":
L 04/12/2011 - 16:16:28: [SM] [0] Line 160, /home/groups/alliedmodders/forums/files/6/4/7/7/3/84652.attach::CreateMiniGun()
L 04/12/2011 - 16:16:28: [SM] [1] Line 68, /home/groups/alliedmodders/forums/files/6/4/7/7/3/84652.attach::SpawnMini()
Can you fix it?
paul92
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