Thread
:
[L4D & L4D2] Hats (1.50) [12-Mar-2024]
View Single Post
Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
09-10-2019 , 20:21 Re: [L4D & L4D2] Hats (1.17) [10-Sep-2019]
#
164
I already did some tests using this plugin + LMC (precaching all models both together) and from the vanilla campaigns, looks like only the c1m3_mall map has this kind of problem, but for custom campaigns this happens a lot. (which doesn't worth to list, since there are too many).
__________________
My Plugins
Marttt
View Public Profile
Send a private message to Marttt
Visit Marttt's homepage!
Find More Posts by Marttt