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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 09-10-2019 , 20:21   Re: [L4D & L4D2] Hats (1.17) [10-Sep-2019]
Reply With Quote #164

I already did some tests using this plugin + LMC (precaching all models both together) and from the vanilla campaigns, looks like only the c1m3_mall map has this kind of problem, but for custom campaigns this happens a lot. (which doesn't worth to list, since there are too many).
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