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lEarNinG @ WCS
Junior Member
Join Date: Dec 2020
Old 01-13-2022 , 06:43   Re: And the winner with most headshots is... [Updated 03/18/2010]
Reply With Quote #53

Hello

Quote:
#include < amxmodx >
#include < amxmisc >

#define TAG "^x04[AMXX]^x01"
#define FCVARS (FCVAR_SERVER | FCVAR_PROTECTED)

static const dates[ ][ ] =
{
"And the Winner with Most Headshot Is...",
"1.8",
"Luqqas' Aka lucas_7_94"
}

new const name_cvar[ ][ ] = {
"amx_headshots_logs",
"amx_headshots_saymode"
}

new const value_cvar[ ][ ] = {
"1",
"0"
}

/* Enums */
enum
{
CVAR_LOGS = 0,
CVAR_SAYMODE,
}

enum
{
PLUGIN_NAME,
PLUGIN_VERSION,
PLUGIN_AUTHOR
}
/* Enums End*/

new cvars[2]

new g_mostheadshots[33]

public plugin_init() {
register_plugin( dates[PLUGIN_NAME], dates[PLUGIN_VERSION], dates[PLUGIN_AUTHOR])

register_event( "DeathMsg" , "Event_DeathMsg" , "a" , "3=1" );

register_event( "30" , "event_intermission" , "a" );

register_event("HLTV", "event_round_start", "a", "1=0", "2=0");

cvars[0] = register_cvar( name_cvar[CVAR_LOGS] , value_cvar[CVAR_LOGS] );
cvars[1] = register_cvar( name_cvar[CVAR_SAYMODE], value_cvar[CVAR_SAYMODE]);


register_cvar( "Best Player Headshot | SQL" , dates[PLUGIN_AUTHOR] , FCVARS );

register_event( "TextMsg", "Event_GameRestart", "a", "2=#Game_will_restart_in");

register_event( "TextMsg", "Event_GameRestart", "a", "2=#Game_Commencing" );

}

public Event_GameRestart( ) arrayset( g_mostheadshots, 0, 33 )
public client_disconnect( id ) g_mostheadshots[ id ] = 0
public event_intermission( ) set_task( 0.1, "BestHeadPlayer")

public event_round_start( )
{
if( get_pcvar_num( cvars[1] ) )
set_task(0.1, "BestHeadPlayer");
}
public BestHeadPlayer( )
{
new iPlayers[ 32 ], iNum
get_players( iPlayers, iNum )

if( !iNum )
{
return;
}

new iBestPlayerHeadshot = iPlayers[ 0 ]

for(new i = 1, id; i < iNum; i++)
{
id = iPlayers[ i ]

if(g_mostheadshots[ id ] > g_mostheadshots[ iBestPlayerHeadshot ])
{
iBestPlayerHeadshot = id
}
}

new szName[ 32 ]
get_user_name( iBestPlayerHeadshot , szName , charsmax(szName) )
if(g_mostheadshots[ iBestPlayerHeadshot ] > 0)
Color( 0, "%s And The Winner is %s with %d Headshot%s" , TAG , szName , g_mostheadshots[ iBestPlayerHeadshot ] , g_mostheadshots[ iBestPlayerHeadshot ] > 1 ? "s." : "." )
else
Color( 0, "%s Nobody was winning on this map!", TAG )

if( !cvars[1] && cvars[0] && g_mostheadshots[ iBestPlayerHeadshot ] > 0) {
static mapname[ 32 ]
get_mapname(mapname, sizeof mapname - 1)

static Steam[ 32 ]
get_user_authid( iBestPlayerHeadshot, Steam, charsmax(Steam))

log_to_file( "best_headshot.log" , "Map %s | Best Player: %s | Headshots: %d | STEAM ID: %s" , mapname , szName , g_mostheadshots[ iBestPlayerHeadshot ], Steam)
}
return
}

public Event_DeathMsg( )
{
new iAttack = read_data( 1 )

if ( read_data( 2 ) != iAttack )
g_mostheadshots[ iAttack ]++

return PLUGIN_HANDLED
}

stock Color( const id , const input[ ] , any:... )
{
new count = 1, players[ 32 ]
static msg[ 191 ]
vformat( msg , 190 , input , 3 )

replace_all( msg , 190 , "^x04" , "^4") // Green Color
replace_all( msg, 190 , "^x01" , "^1") // Default Color
replace_all( msg, 190 , "!team" , "^3") // Team Color
replace_all( msg, 190 , "!team2" , "^0") // Team2 Color

if ( id ) players[ 0 ] = id; else get_players( players , count , "ch" )
{
for (new i = 0; i < count; i++)
{
if (is_user_connected( players[ i ] ))
{
message_begin( MSG_ONE_UNRELIABLE , get_user_msgid("SayText") , _ , players[ i ] )
write_byte( players[ i ] );
write_string( msg );
message_end( );
}
}
}
}
Can anyone can change to Hud message
lEarNinG @ WCS is offline