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mlov420
Senior Member
Join Date: May 2013
Old 10-20-2018 , 08:01   Re: [Any] Source Chat Relay [Discord <=> Ingame]
Reply With Quote #9

Works great. Setup is straight forward. I set mine up on a Windows machine, as well as both Windows and Linux game servers.

If I could make one suggestion, I would say to have the plugin auto-generate the server name into the database. Currently it registers a unique ID for the server automatically when the plugin is loaded*, but leaves the display name field blank when it could use the hostname*. That 'display name' field doesn't populate until the server has been registered with the discord bot then has a message sent. It makes it very tedious when setting up multiple servers if you want to keep a neat order of channel #s and server names (e.g - pub server #1 / channel 1, pub server #2 / channel 2, etc.), since you're left guessing which server is which when looking at the DB during setup.

Regardless, the plugin works great, that is just an idea for improvement for people with multiple or sequentially named servers. Thank you very much for your work here.

Last edited by mlov420; 10-20-2018 at 08:02. Reason: *better clarity
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