Quote:
Originally Posted by HamletEagle
Can you confirm that this one is working correctly ?
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yes you can check phant proove players get stuck on each other in expaw plugin will test this soon
Quote:
Originally Posted by Phant
Awesome plugin, not seen it before.
Just tested right now on special map with 32 spawnpoints at identical origin:
And its works. Works better than Bad Spawns Preventer by xPaw.
Current plugin:
Bad Spawns Preventer:
Notice on shadow in center. There is many alive bots at same origin (stucked).
PS:
Both plugins can't spawn more players than existed spawnpoints inside map (if map have 1 CT and 1 T spawnpoints, then game can spawn only 1 CT and 1 T Players). So, would be nice to "crack" (bypass) this limit (optional cvar).
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phant no one get stuck with zmd version right ?
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