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Powerlord
AlliedModders Donor
Join Date: Jun 2008
Location: Seduce Me!
Old 02-28-2012 , 16:31   Re: TF2 Fast Respawn 1.2 (Updated 08/19/09)
Reply With Quote #156

Quote:
Originally Posted by wizzrobe View Post
At least for me, no this plugin will not update the sv_tags. In fact, even manually forcing the sv_tag "respawntimes" will not work, since that tag is set based on the cvar mp_respawnwavetimes. The server will overwrite your manual sv_tags.

Right now, as far as I know, the only way to use this plugin and still comply with the crackdown (other than altering mp_respawnwavetimes) is to add the cvar tf_server_identity_disable_quickplay 1 to manually remove your server from the quickplay list.
As per srcds_linux earlier today, Valve employee Fletcher Dunn implied that they could still remove you from the master server list if you sv_tags are wrong.

Another user pointed out that setting mp_respawnwavetime 10 automatically sets the respawntimes tag without actually changing the respawn times (mp_respawnwavetime 10.0 is the default)
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Last edited by Powerlord; 02-28-2012 at 16:31.
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