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[CS:GO] Smoke/Radar bugfix
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mukunda
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Join Date: Sep 2012
11-19-2013 , 18:19 Re: [CS:GO] Smoke/Radar bug workaround
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Updated to 1.1
I discovered that radar traces are done server side, so clients do not need to see the model or have the files at all. The model files are only used by the server now, and the model is now blocked from being transmitted to any clients.
This means clients will no longer have to download any files for this, and it also fixes the prediction issue where clients could knife the volume and hear a sound.
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Last edited by mukunda; 11-19-2013 at
18:41
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