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DJEarthQuake
Veteran Member
Join Date: Jan 2014
Location: Astral planes
Old 03-09-2024 , 09:11   Re: Problem with armor calculation Ham_TakeDamage
Reply With Quote #2

Code:
public ham_TakeDamage_Post(iVictim, iInflictor, iAttacker, Float:fDamage, iDamageBits)
{
    if(!is_user_connected(iAttacker) || !is_user_connected(iVictim))
        return HAM_IGNORED

    g_iHits[iAttacker][iVictim]++

    static iDamage; iDamage = floatround(fDamage);
    static iVictimHealth; iVictimHealth = get_user_health(iVictim);

    iVictimHealth -=iDamage

    g_iDamage[iAttacker][iVictim] += iDamage

    return HAM_IGNORED;
}
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