can someone please make this plugin work for normal rounds ?
Code:
#include <amxmodx>
#include <fun>
#include <cstrike>
#include <zombieplague>
#include <dhudmessage>
#define PLUGIN "[ZP] CSO Addom : The Hero"
#define VERSION "1.0"
#define AUTHOR "ShuriK/ и еще кто-то"
#define HEALTH 200
#define ARMOR 200
#define NAMEITEM "M-134 Minigun"
#define MODEL "playerm"
#define TEXT "%s Hero in round"
#define MINPEOPLE 2
new g_hero[33] , g_iMaxClients ;
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR)
g_iMaxClients = get_maxplayers( );
}
public plugin_precache()
{
precache_model("models/player/playerm/playerm.mdl")
}
public zp_round_started(round)
{
if (zp_get_human_count( ) < MINPEOPLE )
return;
if(round == MODE_MULTI || round == MODE_INFECTION)
{
set_task(0.5,"make_hero")
}
}
public make_hero(id)
{
new id
static iPlayersNum
iPlayersNum = gAlive()
id = gRandomAlive(random_num(1, iPlayersNum))
g_hero[id] = true
zp_force_buy_extra_item( id, zp_get_extra_item_id(NAMEITEM), 1)
set_user_health( id , get_user_health( id ) + HEALTH );
set_user_armor(id , get_user_armor( id ) + ARMOR );
cs_set_user_model(id,"hero")
new szName[ 32 ]
get_user_name( id, szName, 31 )
set_dhudmessage( 0, 255, 0, 0.05, 0.45, 1, 0.0, 5.0, 1.0, 1.0)
show_dhudmessage( 0, TEXT, szName )
}
gRandomAlive(n)
{
static Alive, id
Alive = 0
for (id = 1; id <= g_iMaxClients; id++)
{
if (is_user_alive(id) && !zp_get_user_zombie(id))
Alive++
if (Alive == n)
return id;
}
return -1;
}
gAlive()
{
static Alive, id
Alive = 0
for (id = 1; id <= g_iMaxClients; id++)
{
if (is_user_alive(id) && !zp_get_user_zombie(id))
Alive++
}
return Alive;
}
public zp_round_ended()
{
static id;
for( id = 1; id <= g_iMaxClients; id++ )
{
if( !is_user_connected( id ) || !g_hero[ id ] )
continue;
g_hero[ id ] = false;
}
}
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