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Naydef
Senior Member
Join Date: Dec 2015
Location: Doom Town, Nevada
Old 06-23-2016 , 07:52   Re: [Abilities] Fog Effects (BETA)
Reply With Quote #2

PHP Code:
    if(fogDuration[client]!=INACTIVE)
        {
            
fogDuration[client]=INACTIVE;
            
SDKUnhook(clientSDKHook_ThinkFogTimer);
        } 
SDKHook_Think? I thought is was only for non-clients. I think this is mistake. I see also:
PHP Code:
else
    {
        
fogDuration[client]=GetGameTime()+FF2_GetAbilityArgumentFloat(bossthis_plugin_name"rage_fog_fx"115.0);
        
SDKHook(clientSDKHook_PreThinkPostFogTimer);
    } 
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Last edited by Naydef; 06-23-2016 at 08:02.
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