Pretty much self-explanatory.
When a player has at least 1 killstreak-enabled weapon equipped, for every X or greater amount of damage dealt to the boss, it will increase the player's current killstreak by a specified amount (provided they are not a boss or a boss's companion/minion), regardless whether the active weapon is a killstreak weapon or not.
Works with both VSH and FF2.
In-game Screenshot:
Dependencies:
- Requires SM 1.7.x or later
Convars:
- streaker_version: Plugin version (Current version: 1.0)
- streaker_updater: Updater support? 1=Enable, 0=Disable (default: 0)
- streaker_kstreak_dmg: MINIMUM damage to increase killstreak count (default: 200)
- streaker_kstreak: Amount of killstreaks given (default: 1)
OPTIONAL:
- updater.inc if you want to compile with updater support