Originally Posted by salsav91
AS a side note. Some of my players can still use passive things. Like throwing sandviches to heal other players. Again maybe just removing their ability to use weapons would be best.
If sm_friendly_blockweps 1
, Friendly players shouldn't even be able to even take out their sandviches. Is this not functioning for you? If the cvar is set to 1, and only some
players have the ability to take out these weapons, perhaps you did not perform a map change or server restart after installing the plugin?
As for the indication of friendly-ness, I'm thinking some sort of particle effect floating above the player's head, or perhaps something similar to the glow provided by sm_spyvision. I want to avoid conflicts with other commands like sm_color and sm_render as much as possible.