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Shooting King
RAAASENGAN
Join Date: Mar 2012
Location: India
Old 06-03-2015 , 13:39   Re: Module: Threaded Sockets
Reply With Quote #18

Quote:
Originally Posted by joropito View Post
StartFrame() is a good start.
Check dlls/mysqlx/threading.cpp on amxmodx source code.
Then we will be using much resources just for checking Buffer StartFrame is called too many time per second. Any other good alternative ? I really don't want to depend on engine/game functions.
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Last edited by Shooting King; 06-03-2015 at 13:44.
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