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Simon Logic
Senior Member
Join Date: Nov 2006
Location: RF
Old 12-20-2006 , 07:15   Re: CSDM 2.1d beta
Reply With Quote #50

2.1e.2

csdm_itemmode.sma
* removed SUPER_DEAD_PACK macro definition
* added drop pack customization (see csdm.cfg)
* fixed an issue when a throwed weapon could not been picked up as backpack ammo bonus

csdm_misc.sma
* added ammo refill mode customization (see csdm.cfg); thus no more problems with item_mode detection
* support of flag "e" in remove_objectives param to strip map items (see csdm.cfg)

csdm_main.sma
* extended 'strip_weapons' possible values (see csdm.cfg)

TODO:
* fix menu issues concerning extended values of config vars
* optimize 'hook_touch' function (csdm_itemmode.sma only)
* support loading/saving an 'angles' prop for items (csdm_itemmode.sma only)

updated

updated
fixed two very bad bugs in csdm_itemmode.sma (within getWeaponTypeByModel() and isWeapon()). Please, redownload attachment if you need.

Last edited by BAILOPAN; 12-30-2006 at 13:15.
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