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Old 10-24-2020 , 10:09   Re: [L4D2] Get Ghost Spawntime
Reply With Quote #7

Originally Posted by Marttt View Post
I don't know much about how this event works, but maybe it fires only once when the player becomes ghost.

Anyway try like this:

PHP Code:
#include <sourcemod>

#pragma semicolon 1
#pragma newdecls required

#define TEAM_INFECTED    3

public void OnPluginStart()

void event_ghost_spawn_time(Event event, const char[] namebool dontBroadcast)

int client GetClientOfUserId(event.GetInt("attacker"));
int spawntime event.GetInt("spawntime");

PrintToChatAll("client %N | time %i"clientspawntime);

    if (
<= client <= MaxClients && IsClientInGame(client) && !IsFakeClient(client) && GetClientTeam(client) == && spawntime 4)
PrintToChatAll("Do Something");

If that doesn't fire every second, then you may need to create a timer to make the "countdown"
Yep, that is working Thank you!
Kusber is offline