Quote:
Originally Posted by Pickles47
Nice to see this get picked up. Currently all bosses only have 25% max hp, when Merasmus is the only boss that will create issues at 50% health.
Also I have noticed on the previous version, my own version and the original Merasmus spawner plugins, spawning more than one Merasmus will cause issues with the health bar/death event and subsequently cause the wizard to enter into his scripted events. Possibly a problem with a recent valve update. I'm not sure if this is an issue here but the code is pretty much the same across all these plugins.
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Merasmus usually bugs if he's in a map without a navigation file or a
func_nav_prefer with specific brush flags.
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