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SkumTomteN
Veteran Member
Join Date: Oct 2013
Location: Asgard
Old 01-04-2018 , 05:28   Re: TraceLine (Ignore all ents?)
Reply With Quote #9

Quote:
Originally Posted by CrazY. View Post
Serious? Maybe it's the maximum distance you've set. Try with a low value (40-200) because a bug occurs in the calculation of the velocity_by_aim if the second parameter is high. Also, if you are using this code on an entity, it may not work because of the view_ofs.
I see, well, didnt work as i expected, the camera is even more unaccurate now because the aim has a static distance..

Didnt know there was a limit to VelocityByAim, but now i learn it

I guess its better with accuracy rather than smoothness.



Thanks.
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Last edited by SkumTomteN; 01-04-2018 at 05:39.
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