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gilmon
Senior Member
Join Date: Feb 2011
Location: China
Old 06-15-2019 , 00:36   Re: [L4D2] Common Zombies Autodifficulty v1.4
Reply With Quote #32

Quote:
Originally Posted by Lux View Post
Higher tickrate using tickrate enabler you are usually limited by packet size, as commons update @10hz at default you can make updates more often so packets not as large
I tried to use that tools for few days but i still not figure out how to use that for a 12-16 players server, my players always say the server more lag than before
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