Thread
: [Solved]
Bug with hegrenade exploding
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farawayf
Senior Member
Join Date: Jan 2019
03-23-2019 , 07:47 Re: Bug with hegrenade exploding
#
5
Quote:
Originally Posted by
CliptonHeist
Well you can check if the damage type is dmg_blast before checking the weapon and that should work I believe.
Code:
if(damagetype == DMG_BLAST) return Plugin_Continue;
it works. Thank you!
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