Thread
: [Solved]
Bug with hegrenade exploding
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CliptonHeist
Senior Member
Join Date: Feb 2016
03-22-2019 , 18:53 Re: Bug with hegrenade exploding
#
4
Well you can check if the damage type is dmg_blast before checking the weapon and that should work I believe.
Code:
if(damagetype == DMG_BLAST) return Plugin_Continue;
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