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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 05-04-2021 , 11:12   Re: [L4D] is there a way to unblock certain map blocks?
Reply With Quote #14

I mean, if you remove prop_static stuff with .lmp files probably you have to send the file to the client otherwise it will fail to load the map
with a message saying that the server version differs from client files. (not sure but I remember having this issue)

for L4D1 requesting for new navs may be a good thing,
but for L4D2 probably it will be eventually replaced by new TLS updates, as they did in the last one.
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Last edited by Marttt; 05-04-2021 at 11:12.
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