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scso1502
Senior Member
Join Date: Dec 2007
Location: Windsor, CA USA
Old 11-29-2015 , 17:49   Re: Autoban on SpinHack detections
Reply With Quote #16

@ El Diablo

I'm not sure if you're still monitoring this thread, but I'm trying out your plugin because I want to be able to configure the number of detections. Sadly, the cvar settings appear to be incorrect in the code. Here's what I get when I check the cvar in console:

Quote:
"smac_spinhack_ban" = "1.000000" ( def. "6" ) min. 0.000000 max. 1.000000
- 0 - Disabled.
Bans a player if detects spinhack this number of times.
It's still set to 1 by default and only allows 0 or 1 regardless of what I set it to in console.

Also, just as a test, I joined as a heavy with your plugin and spun around like crazy spraying my weapon everywhere for nearly 30 seconds. I expected to be banned like I am when I use Allenaded's version later in this thread but I was never banned. This leads me to believe the the detection isn't happening.

Any suggestions?

I'd love to modify Allenaded's version so a selectable number of detections, so if anyone can do this, or just a way to make the ban length selectable, I'd love you forever!
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Last edited by scso1502; 11-29-2015 at 17:58.
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