Thread
:
[INC] StudioHdr - Entity Model Information
View Single Post
LuqS
AlliedModders Donor
Join Date: Jun 2019
Location: Israel
08-17-2021 , 17:07 Re: [INC] StudioHdr - Entity Model Information
#
7
18/8/2021 Update:
Quote:
StudioHdr methodmap
Bones
• `GetBone()` - Get a specific bone object by index.
• `FindBone()` - Find bone index by name.
• Get model 'NumBones'.
Hitbox Sets
• `GetHitboxSet()` - Get a specific hitbox set object by index.
• Get model 'NumHitboxSets'.
Bone methodmap
• `GetName()` - Get the name of the body part.
• `GetPos()` - Get the position of the bone (relative to model).
HitboxSet methodmap
• `GetHitbox()` - Get a specific hitbox object by index.
• `NumHitboxs` - Number of hitboxes in the hitbox set.
Hitbox methodmap
• `bone` - The related bone of the specific hitbox.
• `group` - The intersection group of the specific hitbox.
bounding box, or the ends of the capsule if flCapsuleRadius > 0
• `bbmin`
• `bbmax`
• `GetAngOffsetOrientation()` - Gets the angle offset orientation.
• `flCapsuleRadius` - The radius of the capsule (if not a capsule = 0.0)
__________________
You like my work? You want to support?
Consider Donating!
Need signatures / offsets for CS:GO?
Contact me:
Discord: LuqS#6505
Steam:
LuqS //
LuqS
View Public Profile
Send a private message to LuqS
Visit LuqS's homepage!
Find More Posts by LuqS