If someone decides to add support and recompile this extension for L4D2, here's the gamedata:
PHP Code:
"Games"
{
"#default"
{
"Signatures"
{
"PointServerCommand"
{
"library" "server"
"linux" "@_ZN19CPointServerCommand12InputCommandER11inputdata_t"
}
"PointClientCommand"
{
"library" "server"
"linux" "@_ZN19CPointClientCommand12InputCommandER11inputdata_t"
}
}
}
"#default"
{
"#supported"
{
"engine" "cstrike"
"engine" "left4dead2"
}
"Signatures"
{
"PointServerCommand"
{
"library" "server"
"windows" "\x55\x8B\xEC\x56\x8B\x2A\x2A\x83\x7E\x2A\x02\x75\x2A\x8B"
/* 55 8B EC 56 8B ? ? 83 7E ? 02 75 ? 8B */
/* Look for string: "InputCommand". Second xref */
}
"PointClientCommand"
{
"library" "server"
"windows" "\x55\x8B\xEC\x53\x8B\x2A\x2A\x83\x7B\x18\x02\x57\x75\x2A\x8B"
/* 55 8B EC 53 8B ? ? 83 7B 18 02 57 75 ? 8B */
/* Look for string: "InputCommand". First xref */
}
}
}
}