Quick question: If I want to have versus realism (gamemode mutation12) be counted as versus stats, I just need to add this:
Code:
else if (StrEqual(Gamemode, "mutation12", false))
return GAMEMODE_VERSUS;
under this:
Code:
GetGamemodeID(const String:Gamemode[])
right? It seems to be working correctly, but I want to make sure that I'm not going to be breaking anything by doing that, or if there's something else I need to add.