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databomb
Veteran Member
Join Date: Jun 2009
Location: california
Old 08-23-2016 , 18:12   Re: [CS:S/CS:GO] SM_Hosties (v2.2.0, 2015-08-15)
Reply With Quote #2752

Quote:
Originally Posted by weeeishy View Post
sv_talk_enemy_dead (Dead players can hear all dead enemy communication (voice, chat)) I have it on 1 which is cool for me.

sv_talk_enemy_living (Living players can hear all living enemy communication (voice, chat)) I also have it on 1 which makes the gamemode functional.
At that point with both those convars set to 1 then you should turn sv_alltalk to 0.
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