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Lux
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Join Date: Jan 2015
Location: Cat
Old 11-12-2017 , 04:53   Re: [L4D & L4D2] No Friendly Fire
Reply With Quote #2

I see an issue from reading the code.
Mastermind did the same thing as you forget about people throwing a molotov and changing team or leaving the server will cause damage to people.

You should consider saving an entity reference of the fire and check it to stop that from happening
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