Quote:
Originally Posted by Lebson506th
Means it wasn't compiled on 1.0.4, try compiling it yourself.
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Ah yes, however now the semi colon problem will stick it's ugly head up. Exactly how can I get around it and still compile for 1.0.4? Do I need a fixed copy of "sdktools_stocks.inc"?
Never mind, I see I can just add the semi colon myself and recompile. Thanks.
Ok I got it compiled then uploaded to the server. After a server restart I tried "sm plugin list" and got this:
Quote:
Load Errors:
AFK Manager: Error detected in plugin startup (see error logs)
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I looked in the error log and there wasn't much, but here is what it said:
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L 11/17/2008 - 14:21:57: SourceMod error session started
L 11/17/2008 - 14:21:57: Info (map "dm_runoff_9m") (file "errors_20081117.log")
L 11/17/2008 - 14:21:57: [SM] Native "CreateNative" reported: Fatal error creating dynamic native!
L 11/17/2008 - 14:21:57: [SM] Debug mode is not enabled for "irc-access.smx"
L 11/17/2008 - 14:21:57: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 30 on
L 11/17/2008 - 14:21:57: [SM] Native "IsClientInGame" reported: Client index 1 is invalid
L 11/17/2008 - 14:21:57: [SM] Debug mode is not enabled for "afk_manager-compat.smx"
L 11/17/2008 - 14:21:57: [SM] To enable debug mode, edit plugin_settings.cfg, or type: sm plugins debug 12 on
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And apparently you can't turn debug on for a non-running plugin because I got this:
Quote:
1314 [SM] Could not toggle debug mode on plugin afk_manager-compat.smx.
[SM] Plugin returned error: Plugin is not runnable.
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Looks like the IsClientInGame is a problem for me. I have removed plugin for now.