It's better in that it's easier to provide new releases. I've just finished setting up an automatic build system for Windows and Linux binaries, so whenever i push a new version it automatically builds debug, optimized and optimized+meta_debug disabled versions of Metamod-P, stub_plugin, trace_plugin and wdmisc_plugin.
I'm currently setting up the Sven Co-op fork to do the same.
EDIT: Both are set up now.
https://github.com/SamVanheer/Metamo...s/tag/v1.21p38
https://github.com/SamVanheer/Metamo...21p38-svencoop
Both should be stable, but it requires testing on a server running Metamod plugins (e.g. AMX Mod) with players to activate the plugins' behavior.