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diego91
New Member
Join Date: Feb 2014
Old 03-10-2014 , 03:48   Re: Dota 2 Dedicated Servers
Reply With Quote #2

hi
what I need to edit in gameinfo.txt ?
when I start the server it shuts down
srcds.exe -console -game dota +map dota +ip x.x.x.x -port xxxxx
(windows)

"GameInfo"
{
game "DOTA 2"
gamelogo 1
type multiplayer_only
nomodels 1
nohimodel 1
nocrosshair 0
GameData "dota.fgd"
SupportsDX8 0


FileSystem
{
SteamAppId 816 // This will mount all the GCFs we need (240=CS:S, 220=HL2).
ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.

//
// The code that loads this file automatically does a few things here:
//
// 1. For each "Game" search path, it adds a "GameBin" path, in <dir>\bin
// 2. For each "Game" search path, it adds another "Game" path in front of it with _<langage> at the end.
// For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it.
// 3. For the first "Game" search path, it adds a search path called "MOD".
// 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH".
//

//
// Search paths are relative to the base directory, which is where hl2.exe is found.
//
// |gameinfo_path| points at the directory where gameinfo.txt is.
// We always want to mount that directory relative to gameinfo.txt, so
// people can mount stuff in c:\mymod, and the main game resources are in
// someplace like c:\program files\valve\steam\steamapps\<username>\half-life 2.
//
SearchPaths
{
Game |gameinfo_path|.
Game platform
}
}
}

Last edited by diego91; 03-10-2014 at 03:52.
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