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ddhoward
Veteran Member
Join Date: May 2012
Location: California
Old 04-16-2013 , 14:51   Re: [TF2] Friendly Mode
Reply With Quote #41

Uploading new version 13.0416 (1048). It is attached to this post, and will soon replace the version in the first post in this thread. Changes are:
  • Complete rewrite of the code that executes each time the command is run, and what happens on spawn. Future simple updates should be less of a headache.

  • Combined cvars sm_friendly_wait_hostile and sm_friendly_punish_hostile into sm_friendly_action_h, please see the first post for details on usage.

  • Combined cvars sm_friendly_wait_friendly and sm_friendly_punish_friendly into sm_friendly_action_f, please see the first post for details on usage.

  • sm_friendly_buddha is now sm_friendly_invuln, and can now enable full godmode on Friendly players.

  • Dead players can now specify whether they want to toggle modes on respawn. (Players who died while Friendly will still always respawn as non-Friendly, if sm_friendly_remember = 0.)

  • Rewrote and re-enabled debug command

  • sm_friendly no longer requires the ban flag by default: the command is now public by default. You can change this in your Overrides.

Please let me know if you run into any issues.
Attached Files
File Type: smx friendly.smx (7.0 KB, 204 views)
File Type: sp Get Plugin or Get Source (friendly.sp - 588 views - 10.7 KB)

Last edited by ddhoward; 04-16-2013 at 15:42.
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